A downloadable game

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[Adults Only / NSFW 18+]

The Forgotten Realm is a 2D pixel adventure game.

You wake up in a mysterious forest. Help a Witch stop corruption plaguing the land and go on an adventure killing monsters and getting rewards.

6 NSFW Scenes (5 Animated + 1 Tease).


Link to WebGL version.

Update:

v1.02

- Added 0.1s of invulnerability time to dash attack and roll
- Fixed invulnerability when rolling out of dash attack and vice versa
- Can open menu when dead now
- Boss lose scene properly triggers the first time
- Soul gem visual bug fix

v1.01

- Can properly cast magic after death
- Using mana potion won't go over max mana
- Can no longer cast magic when dead

v1.0

 - Remade the game from the beginning
 - 6 new scenes (5 animated NSFW scenes)
 - New enemies
 - New Boss Fight
 - Upgrade System
 - Magic

_______________________________________________________________________________________

Controls:
- Movement: WASD
- Attack: LMB
- Dodge Roll: Spacebar
- Interact: E
- Quest Journal: J


Unlockable Actions:
- Dash Attack: Shift
- Potion: Q
- Switch Potion: Tab
 - Cast Magic: RMB

StatusReleased
Rating
Rated 3.8 out of 5 stars
(5 total ratings)
AuthorAdevoir
GenreAdventure, Action
Made withAdobe Photoshop, Unity, Aseprite
Tags2D, Adult, Erotic, Fantasy, NSFW, Pixel Art, Singleplayer, Unity
Asset licenseCreative Commons Attribution v4.0 International
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse

Download

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Click download now to get access to the following files:

The Forgotten Realm - Ch1 v1.02.zip 113 MB

Development log

Comments

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Would you be interested in investment partnersip on this and other titles?

(-1)

Is there going to be any futa or gay stuff?

(+1)

No, sorry I'm not currently interested in creating futa or gay content

(+1)

As a prototype, I was surprised by the challenge and actually found it a bit enjoyable. I know how much reviews are valued, or at least how much I would want them once I finish my own prototype, so thought I would leave a comment about my experience with some feedback. 

-Sometimes creatures jumped out of bounds or could get stuck behind an object for a while, specifically the wolves.

-Minor, but the rock/flower patterns that were walls weren't always clear they were walls. I wonder if they could be designed differently to be clearer to be obstacles.

-If you feel ambitious, it might be neat to do a simple character creation, where the hero can be customized. This would depend on how much the pixel art is yours rather than assets, I imagine.

-A difficulty slider might be a nice touch for those who may not enjoy the sometimes challenging experience that is offered. I died several times, and while I had fun, a customizable difficulty might cater to more tastes.

I hope this feedback was helpful!

1. I do already have plans to improve AI and colliders, I'm waiting to get the full version of the AI plugin used so I can use the full capabilities of it. The colliders I need to remake from scratch but I'm pretty sure I now know where to fix them so enemies and the player won't get pushed out of bounds.

2. I also realized the clarity of obstacles when I play tested it myself and will remake them (brighter / better outlined) so it's a lot more obvious where you can walk and you will know what to avoid/play around. There will also be more obstacles in general.

3. Character customization would be cool though I'd rather just have the one character especially when I animate him into scenes. It's a lot simpler and less work,  so I don't end up in development hell. My priority is making a fun functioning playable game right now. All of the art assets used were created by me so it does take quite a lot of time to make them.

4. This is a great idea, I prefer challenging games but since it is an NSFW game many people will probably not want to get frustrated just to get the rewards. I will add it in the future.

Thank you for the feedback this does help me get a better direction of where I want to take this game!